Yes, there are plans for a sequel, but first, we need to ensure that the first installment has a successful launch. If sales are strong enough, we will consider developing a second part. For now, nothing is confirmed, and when the development is officially announced, we will share the news through our social media channels. Generally, game developments are announced 1 to 2 years after production begins.
The game will initially launch on PC via Steam and Epic Games Store. We are working to ensure that it is also available on PS5 and Xbox Series X|S at launch, but if that is not possible, the console release will come later, depending on the final state of development.
Our team explored multiple story ideas and decided to go with a classic yet effective narrative, focused on a single-player experience. We have drawn inspiration from various titles, but one of the biggest influences has been Silent Hill 2, due to its psychological depth and emotional horror approach.
The game features six core mechanics that enhance the gameplay experience:
The game is designed with a linear story and a decisive yet open-ended conclusion. In future installments, we may explore the possibility of adding multiple endings.
Our narrative aims to convey a deep sense of psychology, remorse, and emotional conflict, exploring themes like depression and internal struggles. Additionally, we integrate unique mechanics and an immersive story, supported by next-generation graphics to deliver a distinctive experience in the genre.
The game will offer approximately 5 hours of content, ensuring an intense and rewarding experience. We are continuously optimizing the title to deliver stable performance and the best possible version of the game.