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STEP INTO A NEW WORLD

PRE-ORDER IN DECEMBER

DEPRISION is still in developmentin its most important stage.The final versionwill be officially presented inDecember 2025, giving players the option to pre-order the game forits exclusive launch*

History

Reality disintegrates. Time fractures.

Alan Carter wakes up with no memory, trapped in a distorted world where the only echoes in his mind are of his wife, Mia Carter, and his daughter, Sarah Carter. In this psychological Survival Horror, logic crumbles, horrors lurk in every corner, and the only way out is to dive into a nightmare where survival is a constant struggle.

To piece together his past, Alan must solve unsettling puzzles while fleeing from—or confronting—demonic entities with a hidden purpose. Each step brings him closer to a harrowing truth, a revelation buried in shadows that feed on his suffering.

But… is it his mind guiding him, or is the darkness pulling the strings? Something watches. Something has always been there… lurking. Shaping his fate.

Step into Deprision, a psychological Survival Horror experience that will challenge your perception of reality… and of yourself.

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Will there be a sequel to the game?

Yes, there are plans for a sequel, but first, we need to ensure that the first installment has a successful launch. If sales are strong enough, we will consider developing a second part. For now, nothing is confirmed, and when the development is officially announced, we will share the news through our social media channels. Generally, game developments are announced 1 to 2 years after production begins.

On which platforms will the game be available?

The game will initially launch on PC via Steam and Epic Games Store. We are working to ensure that it is also available on PS5 and Xbox Series X|S at launch, but if that is not possible, the console release will come later, depending on the final state of development.

What inspired you to create Alan's story and his internal struggle?

Our team explored multiple story ideas and decided to go with a classic yet effective narrative, focused on a single-player experience. We have drawn inspiration from various titles, but one of the biggest influences has been Silent Hill 2, due to its psychological depth and emotional horror approach.

What are the game's main mechanics?

The game features six core mechanics that enhance the gameplay experience:

  • • Revolver: Resets the game cycle, providing the player with safety while also allowing progress in the story. It can be used to defend against certain enemies and to escape Alan’s dark thoughts.
  • • Flashlight: Reveals hidden objects in the environment that are crucial for progression.
  • • Shotgun: Provides greater defensive capabilities against more aggressive enemies.
  • • Healing System: Includes medkits to restore the player’s health when severely injured.
  • • Clock: Alters the perception of time within the game and impacts gameplay.
  • • Hiding System: Allows the player to hide under beds, inside closets, or within barrels to evade enemies.
Will the game have multiple endings or follow a linear narrative?

The game is designed with a linear story and a decisive yet open-ended conclusion. In future installments, we may explore the possibility of adding multiple endings.

What sets this game apart from other psychological horror titles?

Our narrative aims to convey a deep sense of psychology, remorse, and emotional conflict, exploring themes like depression and internal struggles. Additionally, we integrate unique mechanics and an immersive story, supported by next-generation graphics to deliver a distinctive experience in the genre.

How long will the full experience last, and what kind of performance can we expect?

The game will offer approximately 5 hours of content, ensuring an intense and rewarding experience. We are continuously optimizing the title to deliver stable performance and the best possible version of the game.